SkinFX v2.07 for 3ds Max -
SkinFX is a 3dsMax based modifier (deformer) that gives the artist the ability to simulate mesh being deformed or 'sliding over' other objects such as skin sliding over bone or muscle. Skin FX can also help to control 'volume loss', which is a common problem with regular skinning techniques.
Skin FX makes it possible to simulate effects such as Skin Sliding, Flesh Jiggle and Tentacle Dynamics at very little performance cost.
Whats new:
Fixed a bug that could occur when saving a max file with the skinFX modifier disabled, and then trying to delete the skinFX object.
http://rapidshare.com/files/38365163/SkinFX.v2.07.for.3ds.Max-BB3D.rar.html